8 v 8
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/20/2023 - Last Updated: 05/21/2023 - Echo Ridge but it's 8v8
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Horizon21
Units repair +1 additional HP (note: liable for costs).
12:20:37
10700
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Player team
Lucky Lass [ 800 / 27000 ] Covering Fire [ 800 / 54000 ]
Koras
Unaffected by snow, but rain affects him the same as snow would for others.
10:15:38
6000
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    Units in vision only
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Hardolfo
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
16:03:51
19200
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Player team
SUPER
Funfundzwanzig
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
12:09:30
4000
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Player team
Turbo Charge [ 2350 / 27000 ] Overdrive [ 2350 / 54000 ]
Wigglestix
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:13:33
54000
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    Units in vision only
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Coolblaster679
Units repair +1 additional HP (note: liable for costs).
10:21:32
9000
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    Units in vision only
  • 0
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
choOoser
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:13:55
3000
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    Units in vision only
  • 0
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
churchhill
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:14:10
9000
  • 0
    Units in vision only
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Naps
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
12:07:21
12000
  • 0
    Units in vision only
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Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
C8aT8a
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
03:12:28
200
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    Units in vision only
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Lightning Drive [ 14250 / 37800 ] Lightning Strike [ 14250 / 113400 ]
Dyongsong
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
05:00:51
2000
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    Units in vision only
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Enhanced Vision [ 2450 / 27000 ] Counter Break [ 2450 / 45000 ]
TinyBomby
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
20100
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    Units in vision only
  • 0
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Player team
Blizzard [ 37800 / 37800 ] Winter Fury [ 81950 / 88200 ]
MuffinTheRedPoodle
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:15:31
6000
  • 0
    Units in vision only
  • 0
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    0/?
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
joshmorking
Units repair +1 additional HP (note: liable for costs).
01:08:08
4000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
STALKERpl
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:06:32
5000
  • 0
    Units in vision only
  • 0
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
GalactaCat
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
07:09:23
9000
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    Units in vision only
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Player team
Tsunami [ 1000 / 36000 ] Typhoon [ 1000 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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