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Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/22/2023 - Last Updated: 02/16/2023 - big mistake
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Flameche93
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
23:16:49
13630
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 10320 / 25200 ] Power of Money [ 10320 / 75600 ]
Player01x
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
28:18:36
9353
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Login0313
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
29:08:25
4200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 13150 / 32400 ] Overdrive [ 13150 / 64800 ]
KevlarKing
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
30:05:13
3005
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 9840 / 28800 ] Power of Money [ 9840 / 86400 ]
amay
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
20500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 37680 / 59400 ] Counter Break [ 37680 / 99000 ]
amen001
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
29:03:39
17182
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 36000 / 36000 ] Power of Money [ 39100 / 108000 ]
PDawg954
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
30:01:22
15000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 37700 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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