Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/23/2023 - Last Updated: 05/21/2023 - hard luck
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Jane007
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:18:22
14500
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Hackeck
Luck on attacks is +0 to +19%.
20:14:20
16500
  • 0
  • 0
  • 0
Player team
Lucky Star [ 27000 / 27000 ] Lady Luck [ 37450 / 54000 ]
Drake666
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14:11:19
800
  • 0
  • 0
  • 0
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 59250 / 81000 ]
akaean
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
20:21:30
3900
  • 0
  • 0
  • 0
Player team
Copter Command [ 21600 / 21600 ] Airborne Assault [ 28100 / 64800 ]
kduffs
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
74800
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 48840 / 75600 ] Meteor Strike II [ 48840 / 126000 ]
talago
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
20:16:01
13000
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 48700 / 54000 ]
Voidnova
Units cost +20% more to build, but gain +30% attack and defense.
10:01:01
13920
  • 0
  • 0
  • 0
Player team
Morale Boost [ 28710 / 36000 ] Samurai Spirit [ 28710 / 63000 ]
JakeBlade
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
11:16:42
3100
  • 0
  • 0
  • 0
Player team
Copter Command [ 5300 / 18000 ] Airborne Assault [ 5300 / 54000 ]
Josef5050
Units gain +10% attack and +10% defense.
19:15:05
20000
  • 0
  • 0
  • 0
Player team
None [ 23350 / 90000 ] Ex Machina [ 23350 / 90000 ]
Dutchy
Units gain +10% attack and +10% defense.
16:08:18
40400
  • 0
  • 0
  • 0
Player team
None [ 16100 / 90000 ] Ex Machina [ 16100 / 90000 ]
DeathofWar
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:01:00
12700
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 42700 / 54000 ] Meteor Strike II [ 42700 / 90000 ]
Tolpar
Units cost +20% more to build, but gain +30% attack and defense.
17:23:15
10760
  • 0
  • 0
  • 0
Player team
Morale Boost [ 12990 / 36000 ] Samurai Spirit [ 12990 / 63000 ]
KevlarKing
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
22:05:14
4400
  • 0
  • 0
  • 0
Player team
Market Crash [ 21600 / 21600 ] War Bonds [ 33400 / 64800 ]
Egeon
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
19:01:19
900
  • 0
  • 0
  • 0
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 61250 / 81000 ]
Merp3611
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
17:03:19
38900
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 19100 / 54000 ] Meteor Strike II [ 19100 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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