Whats an airport
Day 11 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/23/2023 - Last Updated: 02/16/2023 - The Long Way Down
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hemophobictampon
No day-to-day abilities.
11:02:57
16800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 21575 / 21600 ] Sidewinder [ 21575 / 54000 ]
quacktagon
Luck on attacks is -14% to +29%.
07:16:50
2500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Overclock [ 27000 / 27000 ] System Crash [ 37100 / 63000 ]
FelipeOrtegon
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
01:18:11
4200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 20300 / 27000 ] Max Blast [ 20300 / 54000 ]
sh0ckc0ref7
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
06:11:53
1700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 39900 / 63000 ]
Player01x
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
19200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 37500 / 63000 ]
HomeStarDragon
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:16:15
200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 27000 / 27000 ] Max Blast [ 27600 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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