1 vs 5
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/24/2023 - Last Updated: 03/03/2023 - wait for it
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
amay
Units gain +10% attack.
11:07:11
1800
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
mrbananas
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
20:04:25
9500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 21600 / 21600 ] War Bonds [ 39050 / 64800 ]
Dnetgamer
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
22:00:10
1200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 21600 / 21600 ] Power of Money [ 44670 / 64800 ]
DCMCNess
Units cost +20% more to build, but gain +30% attack and defense.
16:01:42
7920
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 31910 / 36000 ] Samurai Spirit [ 31910 / 63000 ]
amen001
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
17360
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 21600 / 21600 ] Power of Money [ 35070 / 64800 ]
Edu
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:15:34
5400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 27000 / 27000 ] Victory March [ 46000 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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