Testing sea raid2
Day 3 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/25/2023 - Last Updated: 02/01/2023 - Sea Raid [1v10]
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Flambe Flambe
Units repair +1 additional HP (note: liable for costs).
15:18:48
0
Lucky Lass [ 24300 / 32400 ] Covering Fire [ 24300 / 64800 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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Player team
Discokoopa Discokoopa
Units repair +1 additional HP (note: liable for costs).
15:20:40
600
Lucky Lass [ 24600 / 32400 ] Covering Fire [ 24600 / 64800 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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Player team
Bane2407 Bane2407
Units repair +1 additional HP (note: liable for costs).
14:04:41
1600
Lucky Lass [ 18200 / 32400 ] Covering Fire [ 18200 / 64800 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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Player team
CalRadio CalRadio
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15:14:23
1400
Lightning Drive [ 18100 / 32400 ] Lightning Strike [ 18100 / 97200 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Player team
Fractaldunes23 Fractaldunes23
No day-to-day abilities.
15:19:37
3000
Hyper Repair [ 16900 / 32400 ] Hyper Upgrade [ 16900 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Horizon21 Horizon21
Units repair +1 additional HP (note: liable for costs).
15:21:33
400
Lucky Lass [ 32400 / 32400 ] Covering Fire [ 38700 / 64800 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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Player team
Player01x Player01x
No day-to-day abilities.
15:21:36
3600
Hyper Repair [ 5600 / 32400 ] Hyper Upgrade [ 5600 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
ChainDestruction ChainDestruction
No day-to-day abilities.
15:17:15
9000
Hyper Repair [ 19600 / 27000 ] Hyper Upgrade [ 19600 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Urban Dropbear Urban Dropbear
No day-to-day abilities.
15:06:54
6300
SUPER
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Voidnova Voidnova
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
14:15:35
7800
Enhanced Vision [ 14900 / 32400 ] Counter Break [ 14900 / 54000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
Ngams7331 Ngams7331
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
16950
SUPER
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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