Zombies
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/27/2023 - Last Updated: 09/05/2023 - [Zombies]Safest Place on Earth
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
KevlarKing
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
362:01:31
4200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 20550 / 75600 ] Super Snipe [ 20550 / 151200 ]
owecat
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
178:07:09
50100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 31850 / 32400 ] Super Snipe [ 31850 / 64800 ]
FunkyLemon
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
370:01:47
3700
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Merp3611
Units cost +20% more to build, but gain +30% attack and defense.
166:03:45
64200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Starduster
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
374:23:24
2100
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Flambe
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
379:10:46
15600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 47750 / 54000 ] Super Snipe [ 47750 / 108000 ]
Conren
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
1616600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 54000 / 54000 ] Airborne Assault [ 80955 / 162000 ]
jonesisdumb
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
312:21:18
127800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 54000 / 54000 ] Super Snipe [ 86950 / 108000 ]
Anami00u
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
99:19:42
29200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 16750 / 27000 ] Super Snipe [ 16750 / 54000 ]
XtremeWiped
Unaffected by snow, but rain affects him the same as snow would for others.
147:07:15
29600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 12150 / 27000 ] Winter Fury [ 12150 / 63000 ]
Login0313
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
209:07:27
32300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 0 / 37800 ] Super Snipe [ 0 / 75600 ]
onisteven
Luck on attacks is +0 to +19%.
195:13:55
29500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Star [ 26700 / 27000 ] Lady Luck [ 26700 / 54000 ]
HyperSea
Units cost is reduced to 90% (10% cheaper).
334:06:21
11740
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 54000 / 54000 ] Merchant Union [ 58180 / 90000 ]
Egeon
Units cost +20% more to build, but gain +30% attack and defense.
358:14:53
420
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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