Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/31/2023 - Last Updated: 05/29/2023 - City People
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Meteor
Angry nell I told you this would happen!
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AybeeJen
No day-to-day abilities. Luck on attacks is +0 to +19%.
09:03:44
2000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Mex64
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units gain +10% attack.
11:00:05
5000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Excidium
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
28:19:13
11760
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 6615 / 37800 ] Victory March [ 6615 / 100800 ]
Barter [ 16935 / 32400 ] Merchant Union [ 16935 / 54000 ]
斩妖
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
19:12:45
9860
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 14032.5 / 18000 ] Power of Money [ 14032.5 / 54000 ]
Market Crash [ 3322.5 / 21600 ] War Bonds [ 3322.5 / 64800 ]
JTirador
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:08:18
8300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Jer031
Units (even air units) gain +10% attack power on plains. No day-to-day abilities.
16:20:35
2500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Edu
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
23:11:48
20600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 4260 / 27000 ] High Society [ 4260 / 54000 ]
Double Time [ 2130 / 27000 ] Victory March [ 2130 / 72000 ]
Flambe
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units cost +20% more to build, but gain +30% attack and defense.
34:11:31
880
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 18000 / 18000 ] War Bonds [ 54000 / 54000 ]
Morale Boost [ 680 / 43200 ] Samurai Spirit [ 680 / 75600 ]
queen12
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units cost is reduced to 90% (10% cheaper).
08:23:58
1200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Migreo
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:03:20
5700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 5758.4 / 21600 ] Airborne Assault [ 5758.4 / 64800 ]
Double Time [ 4773.7 / 27000 ] Victory March [ 4773.7 / 72000 ]
Player01x
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost is reduced to 90% (10% cheaper).
00:00:00
8298
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 15053.4 / 28800 ] Power of Money [ 15053.4 / 86400 ]
Barter [ 4225 / 37800 ] Merchant Union [ 4225 / 63000 ]
Greward
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
26:01:17
40
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 60300 / 75600 ]
Barter [ 7840 / 32400 ] Merchant Union [ 7840 / 54000 ]
Tali
Units cost +20% more to build, but gain +30% attack and defense. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
08:00:00
500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
paaranoja
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
20:15:28
4400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 3240 / 27000 ] Merchant Union [ 3240 / 45000 ]
Copter Command [ 4728.4 / 18000 ] Airborne Assault [ 4728.4 / 54000 ]
DarkViper
Units (even air units) gain +10% attack power on roads. Luck on attacks is -14% to +29%.
05:09:39
10000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
wubbzo
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
29:13:15
4400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 27000 / 27000 ] Tower of Power [ 28347.5 / 54000 ]
Double Time [ 27000 / 27000 ] Victory March [ 27910 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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