The end of the Universe
Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/01/2023 - Last Updated: 07/02/2023 - The end of the Universe
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
runninghamburger runninghamburger
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
18:14:40
900
Market Crash [ 18000 / 18000 ] War Bonds [ 54000 / 54000 ]
COP Button Reduces enemy power bar(s) by (10 * Funds / 5000)% of their maximum power bar.
SCOP Button Receives funds equal to 50% of the damage dealt when attacking enemy units.
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Player team
Chociloni Chociloni
Units cost is reduced to 90% (10% cheaper).
20:07:05
3170
Barter [ 25905 / 32400 ] Merchant Union [ 25905 / 54000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
GustyFan071 GustyFan071
Units cost +20% more to build, but gain +30% attack and defense.
15:17:42
5360
Morale Boost [ 44520 / 50400 ] Samurai Spirit [ 44520 / 88200 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
Seatsalt Seatsalt
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
21:20:25
7000
Urban Blight [ 32400 / 32400 ] High Society [ 48690 / 64800 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Player team
15infantry 15infantry
Units cost +20% more to build, but gain +30% attack and defense.
01:03:57
26440
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
Naps Naps
Units cost +20% more to build, but gain +30% attack and defense.
02:11:12
3480
Morale Boost [ 27190 / 36000 ] Samurai Spirit [ 27190 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
Player01x Player01x
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
26:18:07
14900
Meteor Strike [ 64800 / 64800 ] Meteor Strike II [ 108000 / 108000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Player team
MuffinTheRedPoodle MuffinTheRedPoodle
Units cost is reduced to 90% (10% cheaper).
00:00:00
20470
Barter [ 17560 / 48600 ] Merchant Union [ 17560 / 81000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
BadRAM BadRAM
Units cost is reduced to 90% (10% cheaper).
26:01:52
42240
Barter [ 43200 / 43200 ] Merchant Union [ 45230 / 72000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
HyperGeneralMoonTzu HyperGeneralMoonTzu
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
24:01:47
7975
POWER
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
Horizon21 Horizon21
Units cost is reduced to 90% (10% cheaper).
21:10:49
11170
Barter [ 37800 / 37800 ] Merchant Union [ 43620 / 63000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
Wigglestix Wigglestix
Units cost is reduced to 90% (10% cheaper).
07:15:46
320
SUPER
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
XtremeWiped XtremeWiped
Unaffected by snow, but rain affects him the same as snow would for others.
18:14:05
2700
SUPER
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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Player team
callsignhusker callsignhusker
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:21:11
7160
Gold Rush [ 8320 / 18000 ] Power of Money [ 8320 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
TheBrokenAce TheBrokenAce
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
16:07:45
6300
Copter Command [ 25200 / 25200 ] Airborne Assault [ 42090 / 75600 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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Player team
Nightlife112 Nightlife112
Units cost +20% more to build, but gain +30% attack and defense.
19:00:43
13720
Morale Boost [ 31370 / 50400 ] Samurai Spirit [ 31370 / 88200 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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