Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/02/2023 - Last Updated: 07/16/2023 - Random BS GO!!
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Guliver17
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
16:18:41
15845
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Player team
Gold Rush [ 7750 / 32400 ] Power of Money [ 7750 / 97200 ]
laylattake
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
09:11:06
2000
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Joshua_200834
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
03:15:47
13000
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Player team
Max Force [ 500 / 27000 ] Max Blast [ 500 / 54000 ]
xFinn
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
19:05:30
98600
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Player team
POWER
ArbitJ94
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
21:11:02
6000
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  • 0
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Player team
Meteor Strike [ 59210 / 64800 ] Meteor Strike II [ 59210 / 108000 ]
RebootDelayedAgain
Units gain +10% attack.
09:10:06
9000
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Wigglestix
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10:12:42
16800
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Player team
Gold Rush [ 760 / 18000 ] Power of Money [ 760 / 54000 ]
Mex64
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
05:20:46
16800
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  • 0
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Player team
Meteor Strike [ 1150 / 54000 ] Meteor Strike II [ 1150 / 90000 ]
TwoYearsGone
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
10:17:00
10000
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Player team
Meteor Strike [ 680 / 54000 ] Meteor Strike II [ 680 / 90000 ]
CircleBow
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:03:25
5000
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    Units in vision only
  • 0
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Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
callsignhusker
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:17:42
4800
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  • 0
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Starduster
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
28:20:44
9000
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Player team
Snipe Attack [ 21390 / 48600 ] Super Snipe [ 21390 / 97200 ]
Ikesch_7
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
20100
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Player team
Lightning Drive [ 0 / 43200 ] Lightning Strike [ 0 / 129600 ]
Player01x
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
12:15:14
9000
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  • 0
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Player team
Meteor Strike [ 1250 / 54000 ] Meteor Strike II [ 1250 / 90000 ]
SilverWolf03
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:01:47
3700
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  • 0
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Player team
Snipe Attack [ 4910 / 37800 ] Super Snipe [ 4910 / 75600 ]
wubbzo
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
20:16:58
362802
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Player team
Gold Rush [ 43200 / 43200 ] Power of Money [ 45030 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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