Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/02/2023 - Last Updated: 09/05/2023 - Random BS GO!!
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Migreo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
23300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 26750 / 57600 ] Prime Tactics [ 26750 / 100800 ]
laylattake
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10:06:33
9000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
StellarHamster
No day-to-day abilities.
19:04:39
9400
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
ArbitJ94
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20:13:56
2400
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
somebody_mccoy
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:13:01
11360
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 9360 / 18000 ] Power of Money [ 9360 / 54000 ]
Wal
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:19:18
6600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 14120 / 43200 ] High Society [ 14120 / 86400 ]
dfrank13579
No day-to-day abilities.
08:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
RonEmeraldia
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
08:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
ホクタイン
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:17:44
10200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
queen12
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
01:10:22
12700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 36000 / 36000 ] Typhoon [ 58750 / 63000 ]
wubbzo
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
06:10:57
43700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 48600 / 48600 ] High Society [ 60450 / 97200 ]
InstantCrush
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:07:55
15500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 5340 / 27000 ] High Society [ 5340 / 54000 ]
XtremeWiped
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:07:13
9000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Player01x
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
27:00:33
20200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 64800 / 64800 ] Meteor Strike II [ 108000 / 108000 ]
PeskyB.w0lf
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:12:18
18840
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 21600 / 21600 ] Power of Money [ 22160 / 64800 ]
Digginbloke
No day-to-day abilities.
08:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.