alv el rafa
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/03/2023 - Last Updated: 04/15/2023 - chaotic waters inverted
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Rafilla
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:20:19
1200
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    Units in vision only
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Player team
Snipe Attack [ 41300 / 43200 ] Super Snipe [ 41300 / 86400 ]
Benchwarmer
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
19:21:34
9775
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  • 0
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Player team
Gold Rush [ 46800 / 46800 ] Power of Money [ 81220 / 140400 ]
EduardoJL
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:20:13
23950
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    Units in vision only
  • 0
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Player team
Snipe Attack [ 2050 / 37800 ] Super Snipe [ 2050 / 75600 ]
Znake20
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
19:23:21
2300
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    Units in vision only
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Player team
Tsunami [ 3800 / 50400 ] Typhoon [ 3800 / 88200 ]
Hobbitkönig
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
47450
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  • 0
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Player team
SUPER
Login0313
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
19:13:00
35000
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    Units in vision only
  • 0
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Player team
Enhanced Vision [ 37800 / 37800 ] Counter Break [ 63000 / 63000 ]
Caballonegro
Units gain +10% attack.
20:03:50
19400
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Player team
Black Wave [ 65600 / 81000 ] Black Storm [ 65600 / 145800 ]
spot217
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
02:02:49
8000
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    Units in vision only
  • 0
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
leadapple
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13:17:45
131634
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    Units in vision only
  • 0
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Player team
Gold Rush [ 41925 / 43200 ] Power of Money [ 41925 / 129600 ]
herogen
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
16:02:44
24300
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    Units in vision only
  • 0
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Player team
Copter Command [ 25200 / 25200 ] Airborne Assault [ 75600 / 75600 ]
JohnDSX
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:20:05
1000
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    Units in vision only
  • 0
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Player team
Snipe Attack [ 18300 / 43200 ] Super Snipe [ 18300 / 86400 ]
legaiar
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
04:14:25
44600
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    Units in vision only
  • 0
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Player team
Gold Rush [ 640 / 18000 ] Power of Money [ 640 / 54000 ]
Horizon21
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
11:19:03
48500
  • 0
    Units in vision only
  • 0
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Player team
Copter Command [ 18000 / 18000 ] Airborne Assault [ 41420 / 54000 ]
Dutchy
Units gain +10% attack and +10% defense.
12:13:56
52000
  • 0
    Units in vision only
  • 0
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Player team
None [ 3790 / 90000 ] Ex Machina [ 3790 / 90000 ]
Davidg
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
18:04:56
21650
  • 0
    Units in vision only
  • 0
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Player team
Copter Command [ 28800 / 28800 ] Airborne Assault [ 65450 / 86400 ]
Grajeda
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
20:16:58
170150
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    Units in vision only
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Player team
Tsunami [ 12880 / 50400 ] Typhoon [ 12880 / 88200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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