Double Dealing COs
Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/03/2023 - Last Updated: 04/10/2023 - Double Dealing COs
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
runninghamburger
Luck on attacks is +0 to +19%.
34:06:58
500
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Player team
Lucky Star [ 19050 / 37800 ] Lady Luck [ 19050 / 75600 ]
NickelAnon
Units cost +20% more to build, but gain +30% attack and defense.
08:10:04
7600
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
XtremeWiped
Unaffected by snow, but rain affects him the same as snow would for others.
16:19:31
4200
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Player team
Blizzard [ 0 / 32400 ] Winter Fury [ 0 / 75600 ]
RainyPhantasm
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
21:06:30
14700
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Player team
Enhanced Vision [ 34750 / 48600 ] Counter Break [ 34750 / 81000 ]
Resmae
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:22:08
9200
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Player01x
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
32:10:44
600
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Player team
Meteor Strike [ 7000 / 97200 ] Meteor Strike II [ 7000 / 162000 ]
TheIthuriel
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
28:04:43
400
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Player team
Market Crash [ 14150 / 50400 ] War Bonds [ 14150 / 151200 ]
Threeking
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
11100
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Player team
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 68126 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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