Random BS GO!!
Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/03/2023 - Last Updated: 07/16/2023 - Random BS GO!!
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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LuckyGunnerMat
Units gain +10% attack. Unaffected by snow, but rain affects him the same as snow would for others.
02:08:58
9000
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Mex64
Units gain +10% attack. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
01:07:41
16400
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Player team
Black Wave [ 24000 / 45000 ] Black Storm [ 24000 / 81000 ]
Urban Blight [ 18225 / 27000 ] High Society [ 18225 / 54000 ]
JTirador
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:14:40
6850
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Player team
Double Time [ 48600 / 48600 ] Victory March [ 129600 / 129600 ]
Terrain Tactics [ 64700 / 64800 ] Prime Tactics [ 64700 / 113400 ]
MarleyVaa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
92400
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Player team
Double Time [ 48600 / 48600 ] Victory March [ 129600 / 129600 ]
Double Time [ 49575 / 54000 ] Victory March [ 49575 / 144000 ]
Flambe
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
20:08:01
56715
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Player team
Snipe Attack [ 8680 / 32400 ] Super Snipe [ 8680 / 64800 ]
Gold Rush [ 19880 / 25200 ] Power of Money [ 19880 / 75600 ]
SuperbConstant
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
01:17:04
26100
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Player team
Meteor Strike [ 34875 / 54000 ] Meteor Strike II [ 34875 / 90000 ]
Gold Rush [ 18000 / 18000 ] Power of Money [ 19650 / 54000 ]
queen12
Units gain +10% attack. No day-to-day abilities.
04:00:00
3000
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
_Yo_Mama_
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
11:11:01
900
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Rph
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:14:21
10100
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Player team
Gold Rush [ 18000 / 18000 ] Power of Money [ 51440 / 54000 ]
Gold Rush [ 18000 / 18000 ] Power of Money [ 25720 / 54000 ]
Kuv Zedong
Units gain +10% attack and +10% defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
04:04:44
4500
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Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
ssparky
Units repair +1 additional HP (note: liable for costs). Units gain +10% attack.
26:09:24
29000
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Player team
SUPER
Black Wave [ 43125 / 81000 ] Black Storm [ 43125 / 145800 ]
Hardolfo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:19:15
6000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
XtremeWiped
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
06:20:19
7800
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Player team
Enhanced Vision [ 3900 / 27000 ] Counter Break [ 3900 / 45000 ]
Terrain Tactics [ 1950 / 36000 ] Prime Tactics [ 1950 / 63000 ]
CalRadio
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Units (even air units) gain +10% attack power on plains.
12:20:59
15700
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Player team
Turbo Charge [ 32400 / 32400 ] Overdrive [ 64800 / 64800 ]
Beat Down [ 32400 / 32400 ] Block Rock [ 37950 / 64800 ]
CaerXhan
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
36:20:47
1400
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Player team
Urban Blight [ 81000 / 81000 ] High Society [ 106800 / 162000 ]
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 90000 / 90000 ]
Dr.Icetea
Units gain +10% attack. No day-to-day abilities.
04:00:00
3000
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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