Alice 2008-05-17 1323
Day 11 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 05/18/2008 - Last Updated: 06/27/2008 - 6P - Immigration (Redone)
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
wansy
Units gain +10% attack.
10000
  • 0
  • 0
  • 0
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Desbordes Velsrum
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
13000
  • 0
  • 0
  • 0
Market Crash [ 780 / 27000 ] War Bonds [ 780 / 81000 ]
Gunmetal Alice
Units (even air units) gain +10% attack power on plains.
4000
  • 0
  • 0
  • 0
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
Clarki
No day-to-day abilities.
1000
  • 0
  • 0
  • 0
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
aka snicker
No day-to-day abilities.
11000
  • 0
  • 0
  • 0
Sideslip [ 2285 / 27000 ] Sidewinder [ 2285 / 81000 ]
darkshadow
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
8000
  • 0
  • 0
  • 0
Double Time [ 4675 / 27000 ] Victory March [ 4675 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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