Granddaddy Smackdown
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/10/2023 - Last Updated: 09/11/2023 - FFA - Grand Battle Royale
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Dutchy
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:17:14
160720
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Player team
Gold Rush [ 28800 / 28800 ] Power of Money [ 85070 / 86400 ]
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Nemo86
Units cost +20% more to build, but gain +30% attack and defense. Units repair +1 additional HP (note: liable for costs).
00:00:00
153780
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Player team
SUPER
Lucky Lass [ 43200 / 43200 ] Covering Fire [ 58620 / 86400 ]
Owlnix
Units gain +10% attack and +10% defense. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:12:29
401000
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Player team
None [ 21280 / 90000 ] Ex Machina [ 21280 / 90000 ]
Turbo Charge [ 10640 / 27000 ] Overdrive [ 10640 / 54000 ]
Tali
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:12:23
811120
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    Units in vision only
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Player team
Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 100800 / 100800 ]
Terrain Tactics [ 45840 / 50400 ] Prime Tactics [ 45840 / 88200 ]
GameUniverse
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units repair +1 additional HP (note: liable for costs).
02:01:59
675000
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    Units in vision only
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Player team
Meteor Strike [ 25870 / 86400 ] Meteor Strike II [ 25870 / 144000 ]
Lucky Lass [ 3460 / 43200 ] Covering Fire [ 3460 / 86400 ]
Login0313
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
17:00:45
774000
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    Units in vision only
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Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 36400 / 97200 ]
Sadberry
Units cost +20% more to build, but gain +30% attack and defense. Units (even air units) gain +10% attack power on plains.
16:21:44
30040
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    Units in vision only
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Player team
Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 113400 / 113400 ]
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
steezer
Units cost +20% more to build, but gain +30% attack and defense. Units (even air units) gain +10% attack power on plains.
04:03:30
405200
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    Units in vision only
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Player team
Morale Boost [ 0 / 50400 ] Samurai Spirit [ 0 / 88200 ]
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
jdn-dsnt-exist
Units cost +20% more to build, but gain +30% attack and defense. Units repair +1 additional HP (note: liable for costs).
26:22:20
187160
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    Units in vision only
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Player team
Morale Boost [ 61020 / 72000 ] Samurai Spirit [ 61020 / 126000 ]
Lucky Lass [ 960 / 37800 ] Covering Fire [ 960 / 75600 ]
Voidnova
Units cost +20% more to build, but gain +30% attack and defense. Units repair +1 additional HP (note: liable for costs).
12:23:20
506800
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    Units in vision only
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Discokoopa
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
26:11:15
121640
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Player team
Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 100800 / 100800 ]
Gold Rush [ 21600 / 21600 ] Power of Money [ 64800 / 64800 ]
Lycidas
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units repair +1 additional HP (note: liable for costs).
14:20:57
1004720
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    Units in vision only
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Player team
Gold Rush [ 28800 / 28800 ] Power of Money [ 43240 / 86400 ]
Lucky Lass [ 32400 / 32400 ] Covering Fire [ 64800 / 64800 ]
Coolmc222
Units cost +20% more to build, but gain +30% attack and defense. Units repair +1 additional HP (note: liable for costs).
02:20:49
461300
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    Units in vision only
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Player team
SUPER
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 54000 / 54000 ]
Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:15:27
576000
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    Units in vision only
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
MastaJiggyWiggy
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
04:17:46
427960
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    Units in vision only
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Player team
SUPER
Turbo Charge [ 22880 / 43200 ] Overdrive [ 22880 / 86400 ]
quacktagon
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Units (even air units) gain +10% attack power on plains.
16:15:33
70000
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    Units in vision only
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Player team
Lightning Drive [ 43200 / 43200 ] Lightning Strike [ 89950 / 129600 ]
Beat Down [ 19000 / 32400 ] Block Rock [ 19000 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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