Spann, why not?
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/09/2023 - Last Updated: 10/28/2023 - Mercenary Zone Spann Island
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
TheBobbyDudeman TheBobbyDudeman
Units gain +30% attack, but lose -20% defense.
76:19:52
5800
Knuckleduster [ 48600 / 48600 ] Haymaker [ 66350 / 97200 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
Voidnova Voidnova
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
28:00:42
7600
Tsunami [ 50 / 43200 ] Typhoon [ 50 / 75600 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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Player team
khulvey1 khulvey1
Units gain +30% attack, but lose -20% defense.
18:13:02
3900
Knuckleduster [ 13900 / 27000 ] Haymaker [ 13900 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
Navarricola Navarricola
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
10:00:00
2000
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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Player team
Nastrofobles Nastrofobles
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
43:12:52
5300
Meteor Strike [ 4950 / 54000 ] Meteor Strike II [ 4950 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Player team
TastySandwich TastySandwich
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
31:07:26
9600
Tsunami [ 13500 / 36000 ] Typhoon [ 13500 / 63000 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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Player team
War_boyz War_boyz
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
92:08:31
5400
Meteor Strike [ 13900 / 64800 ] Meteor Strike II [ 13900 / 108000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Player team
AcousticHemoroads AcousticHemoroads
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
13200
Meteor Strike [ 3300 / 86400 ] Meteor Strike II [ 3300 / 144000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Player team
Mewtwo Mewtwo
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
46:00:21
9000
Tsunami [ 16300 / 43200 ] Typhoon [ 16300 / 75600 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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Player team
Meisterwastaken Meisterwastaken
Luck on attacks is -9% to +24%.
24:22:56
12000
Brute Force [ 17300 / 27000 ] Barbaric Blow [ 17300 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Player team
BuzzyBeetle216 BuzzyBeetle216
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
37:13:38
11900
Meteor Strike [ 46300 / 54000 ] Meteor Strike II [ 46300 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Player team
wafflefrysupremecat wafflefrysupremecat
Luck on attacks is -9% to +24%.
33:03:46
10700
Brute Force [ 19450 / 27000 ] Barbaric Blow [ 19450 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Player team
Rafmagn Rafmagn
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
78:07:29
3800
Meteor Strike [ 30750 / 64800 ] Meteor Strike II [ 30750 / 108000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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