Day 37 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/08/2023 - Last Updated: 06/07/2023 - Buncha islands
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Mex64
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
01:19:18
12480
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Gold Rush [ 9120 / 18000 ] Power of Money [ 9120 / 54000 ]
EHAM
Units cost is reduced to 90% (10% cheaper).
11:10:37
22790
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Barter [ 37800 / 37800 ] Merchant Union [ 38485 / 63000 ]
Joey.Buttafuoco
Units cost is reduced to 90% (10% cheaper).
34:22:05
38900
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Barter [ 37800 / 37800 ] Merchant Union [ 63000 / 63000 ]
LaMortue
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
18:13:14
23000
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Copter Command [ 18000 / 18000 ] Airborne Assault [ 45595 / 54000 ]
J0rdan
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
36:23:42
13150
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Copter Command [ 38095 / 39600 ] Airborne Assault [ 38095 / 118800 ]
Aus_10
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
14:05:04
11500
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Tsunami [ 2530 / 36000 ] Typhoon [ 2530 / 63000 ]
Mittaine
No day-to-day abilities.
09:03:37
7000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
savagethebeasts
Units cost is reduced to 90% (10% cheaper).
00:00:00
57720
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Barter [ 20520 / 54000 ] Merchant Union [ 20520 / 90000 ]
Maurico
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
05:18:54
9500
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 52385 / 54000 ]
Nightlife112
Units cost is reduced to 90% (10% cheaper).
14:21:05
15740
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Barter [ 19395 / 27000 ] Merchant Union [ 19395 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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