10pmap
Day 25 - Boot: 00d 00h 00m - AET:
Game Started: 05/24/2008 - Last Updated: 10/16/2008 - Yet Another 10 Player Map
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Rohan110292
No day-to-day abilities.
6000
  • 0
  • 0
  • 0
Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Naga
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
4000
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Laika
Units gain +10% attack.
400
  • 0
  • 0
  • 0
Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 76679.4 / 81000 ]
smurphthefirph
Units cost +20% more to build, but gain +30% attack and defense.
3000
  • 0
  • 0
  • 0
Player team
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
darkshadow
Units cost +20% more to build, but gain +30% attack and defense.
2400
  • 0
  • 0
  • 0
Player team
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Unknown-Warrior
No day-to-day abilities.
7000
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Rom-Rom
Units cost +20% more to build, but gain +30% attack and defense.
760
  • 0
  • 0
  • 0
Player team
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 90720 / 81000 ]
demonhands
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
16000
  • 0
  • 0
  • 0
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
zywxn
Units gain +10% attack.
5000
  • 0
  • 0
  • 0
Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Legion30
Units cost +20% more to build, but gain +30% attack and defense.
32480
  • 0
  • 0
  • 0
Player team
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 108864 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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