7 player map
Day 52 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/11/2023 - Last Updated: 04/12/2023 - (7p) Corner Pressure v2.0
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Onemoretime969
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:21:11
26000
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    Units in vision only
  • 0
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    0/?
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Aus_10
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
17:22:53
48400
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Dipshit 33
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
23:08:24
19050
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Market Crash [ 50400 / 50400 ] War Bonds [ 57800 / 151200 ]
Joey.Buttafuoco
Luck on attacks is +0 to +19%.
00:00:00
30800
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Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
Milanesa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:00:00
6000
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  • 0
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Nemo86
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
49:17:02
7200
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    Units in vision only
  • 0
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Market Crash [ 54000 / 54000 ] War Bonds [ 162000 / 162000 ]
GameSurfer
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
14:12:37
18200
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    Units in vision only
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Max Force [ 0 / 32400 ] Max Blast [ 0 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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