test
Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/12/2023 - Last Updated: 04/05/2023 - target lock on
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
AcousticHemoroads
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
13:14:42
6500
  • 0
  • 0
  • 0
Tower Shield [ 0 / 32400 ] Tower of Power [ 0 / 64800 ]
KnightOfZero39
Units cost +20% more to build, but gain +30% attack and defense.
27:11:49
15920
  • 0
  • 0
  • 0
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 36596 / 63000 ]
RichRanger
Units cost is reduced to 90% (10% cheaper).
25:12:11
17660
  • 0
  • 0
  • 0
POWER
jynxedorange
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
26:17:15
4000
  • 0
  • 0
  • 0
Snipe Attack [ 28940 / 32400 ] Super Snipe [ 28940 / 64800 ]
CaribbeanBoy
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
33100
  • 0
  • 0
  • 0
Copter Command [ 21600 / 21600 ] Airborne Assault [ 41100 / 64800 ]
SilverWolf03
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
12:03:25
2600
  • 0
  • 0
  • 0
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Emodanish
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
27:09:44
14400
  • 0
  • 0
  • 0
POWER
desudesudesudesu
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10:07:22
3500
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.