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Day 353 - Turn: 04d 19h 31m - Total: 78d 12h 51m
Game Started: 02/13/2023 - Last Updated: 06/06/2025 - ! THE INFANTRY ARE IN YOUR WALLS
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Ghesh_Vargiet
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
33:12:46
42000
  • 0
  • 0
  • 0
Meteor Strike [ 3060 / 54000 ] Meteor Strike II [ 3060 / 90000 ]
AtlasOfTheAlps
Units cost +20% more to build, but gain +30% attack and defense.
42:18:11
52400
  • 0
  • 0
  • 0
Morale Boost [ 6100 / 36000 ] Samurai Spirit [ 6100 / 63000 ]
AverageSturmEnjoye…
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
14:01:51
10000
  • 0
  • 0
  • 0
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Flambe
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
35:05:56
36300
  • 0
  • 0
  • 0
Market Crash [ 1100 / 18000 ] War Bonds [ 1100 / 54000 ]
chimer
Units cost +20% more to build, but gain +30% attack and defense.
08:13:54
4000
  • 0
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Seatsalt
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
41:22:30
47000
  • 0
  • 0
  • 0
Meteor Strike [ 3220 / 54000 ] Meteor Strike II [ 3220 / 90000 ]
Voidnova
Units cost is reduced to 90% (10% cheaper).
02:16:37
16000
  • 0
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
UrBooksROverdue
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
37:13:02
38800
  • 0
  • 0
  • 0
Double Time [ 1790 / 27000 ] Victory March [ 1790 / 72000 ]
Sussie
Units cost +20% more to build, but gain +30% attack and defense.
07:13:49
2000
  • 0
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
10:17:06
8000
  • 0
  • 0
  • 0
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
BadRAM
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
225:19:22
351900
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 1000
Double Time [ 1400 / 27000 ] Victory March [ 1400 / 72000 ]
MarleyVaa
Units cost is reduced to 90% (10% cheaper).
19:23:04
35000
  • 0
  • 0
  • 0
Barter [ 1400 / 27000 ] Merchant Union [ 1400 / 45000 ]
GustyFan071
Units cost +20% more to build, but gain +30% attack and defense.
08:18:31
32000
  • 0
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Rafmagn
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
141:15:48
352700
  • 1
    Unit-count sprite
    x 1
  • 0
  • 1000
Enhanced Vision [ 580 / 27000 ] Counter Break [ 580 / 45000 ]
Izalco
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
78:12:50
353000
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 1000
Tower Shield [ 120 / 27000 ] Tower of Power [ 120 / 54000 ]
Nareas
No day-to-day abilities.
15:15:19
33000
  • 0
  • 0
  • 0
Sideslip [ 1180 / 18000 ] Sidewinder [ 1180 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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