artiljerija
Day 688 - Turn: 06d 08h 52m - Total: 159d 17h 14m
Game Started: 02/14/2023 - Last Updated: 06/10/2025 - 1600 Artillery
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Ghesh_Vargiet
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
72:09:33
129400
  • 0
  • 0
  • 0
Snipe Attack [ 17400 / 54000 ] Super Snipe [ 17400 / 108000 ]
Lordkilla12
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
159:17:13
685000
  • 3
    Unit-count sprite
    x 3
  • 13200
  • 1000
Snipe Attack [ 4800 / 43200 ] Super Snipe [ 4800 / 86400 ]
KnightOfZero39
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
31:18:56
18200
  • 0
  • 0
  • 0
Snipe Attack [ 47400 / 48600 ] Super Snipe [ 47400 / 97200 ]
Razlizard
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:13:34
9800
  • 0
  • 0
  • 0
Snipe Attack [ 43200 / 43200 ] Super Snipe [ 63300 / 86400 ]
Discokoopa
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
575:14:18
696600
  • 5
    Unit-count sprite
    x 5
  • 21600
  • 1000
Snipe Attack [ 42900 / 48600 ] Super Snipe [ 42900 / 97200 ]
Kimeru El Perro
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:14:19
65000
  • 0
  • 0
  • 0
Snipe Attack [ 11400 / 43200 ] Super Snipe [ 11400 / 86400 ]
210000BF
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
33:12:33
68000
  • 0
  • 0
  • 0
Snipe Attack [ 19500 / 43200 ] Super Snipe [ 19500 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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