SimFE Staff Showdown 1
Day 56 - Boot: 00d 00h 00m - AET:
Game Started: 05/28/2008 - Last Updated: 07/30/2008 - 4P - Deserted Valley
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Other Other
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
12300
POWER
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 28

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 31

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 32

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 52

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 53

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 58
COP Button
SCOP Button
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lyra Lyra
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
24400
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 84760 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 28

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 31

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 32

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 52

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 53

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 58
COP Button
SCOP Button
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Jaguarandi Jaguarandi
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
9000
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 28

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 31

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 32

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 52

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 53

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 58
COP Button
SCOP Button
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
bond4154 bond4154
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
11100
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 51597.4 / 81000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 57985 / 81000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.