Moist
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/14/2023 - Last Updated: 03/03/2023 - The Thawing of Go7
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hemophobictampon
Luck on attacks is +0 to +19%.
14:03:58
400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Star [ 17800 / 37800 ] Lady Luck [ 17800 / 75600 ]
runninghamburger
Luck on attacks is +0 to +19%.
16:15:41
8200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Star [ 32400 / 32400 ] Lady Luck [ 35700 / 64800 ]
lolimartle
Luck on attacks is +0 to +19%.
18:03:24
8900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Star [ 2150 / 37800 ] Lady Luck [ 2150 / 75600 ]
Kimeru El Perro
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
15:00:19
47100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 14400 / 37800 ] Max Blast [ 14400 / 75600 ]
theDJcat
Luck on attacks is +0 to +19%.
17:20:35
3200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Star [ 25050 / 37800 ] Lady Luck [ 25050 / 75600 ]
TheIthuriel
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
14400
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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