Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/15/2023 - Last Updated: 06/22/2023 - Tournament of Trials
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ryeant
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
11:20:20
10000
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 14700 / 27000 ] High Society [ 14700 / 54000 ]
Mex64
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:08:20
29600
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 18500 / 27000 ] Victory March [ 18500 / 72000 ]
ValidDark
Units repair +1 additional HP (note: liable for costs).
12:04:57
12000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Oolp
Units gain +30% attack, but lose -20% defense.
08:19:26
6000
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
LogisticalMenace
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:05:37
14400
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Fruitigal
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
19:01:43
5400
  • 0
    Units in vision only
  • 0
  • 0
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 36500 / 97200 ]
Flambe
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:19:19
10000
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
gmcivor
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
15:09:42
7100
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 21000 / 27000 ] High Society [ 21000 / 54000 ]
210000BF
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:20:23
200
  • 0
    Units in vision only
  • 0
  • 0
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 79350 / 81000 ]
Niccu
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
26:00:50
15600
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Comically Large Ra…
Unaffected by snow, but rain affects him the same as snow would for others.
07:03:16
9000
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 27000 / 27000 ] Winter Fury [ 44600 / 63000 ]
wubbzo
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
18:20:48
41600
  • 0
    Units in vision only
  • 0
  • 0
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 46200 / 81000 ]
Kalashnikov-ak47
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:02:13
6000
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
amay
Unaffected by snow, but rain affects him the same as snow would for others.
08:23:52
6000
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
TheIthuriel
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
16:00:47
15000
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 25450 / 43200 ] Typhoon [ 25450 / 75600 ]
Dr.Jingles
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
129400
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 20750 / 37800 ] Victory March [ 20750 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.