Hide and Seek [T0]
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/16/2023 - Last Updated: 08/31/2023 - Hide and seek
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Mex64
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:09:30
21700
  • 0
    Units in vision only
  • 0
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    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 40360 / 72000 ]
John1170
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:12:46
12560
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    Units in vision only
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    0/?
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Gold Rush [ 18000 / 18000 ] Power of Money [ 45140 / 54000 ]
thehousewashere
Units cost is reduced to 90% (10% cheaper).
14:07:43
11000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Altermarine
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
560
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    Units in vision only
  • 0
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    0/?
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Morale Boost [ 23780 / 43200 ] Samurai Spirit [ 23780 / 75600 ]
Thrawn1983
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
18:15:37
3000
  • 0
    Units in vision only
  • 0
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    0/?
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Enhanced Vision [ 2300 / 27000 ] Counter Break [ 2300 / 45000 ]
TntCaptain
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:00:09
6900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 52720 / 72000 ]
Sussie
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:00:00
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
MrHanzano
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:19:27
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
potato_tank
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:18:30
1600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 5640 / 37800 ] Victory March [ 5640 / 100800 ]
210000BF
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:07:53
7800
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    Units in vision only
  • 0
  • 0
    0/?
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Dell190
Units repair +1 additional HP (note: liable for costs).
08:00:00
1000
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    Units in vision only
  • 0
  • 0
    0/?
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Nastrofobles
Luck on attacks is +0 to +19%.
02:20:18
8000
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    Units in vision only
  • 0
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    0/?
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Lucky Star [ 2500 / 27000 ] Lady Luck [ 2500 / 54000 ]
XtremeWiped
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:12:18
5000
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    Units in vision only
  • 0
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Shmoequey
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:12:20
400
  • 0
    Units in vision only
  • 0
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    0/?
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Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 75600 / 75600 ]
TheIthuriel
No day-to-day abilities.
13:07:16
4000
  • 0
    Units in vision only
  • 0
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    0/?
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Sideslip [ 3300 / 18000 ] Sidewinder [ 3300 / 45000 ]
Phoenixlink1
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
18:19:09
5400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Meteor Strike [ 19990 / 54000 ] Meteor Strike II [ 19990 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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