Pew Pew
Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/17/2023 - Last Updated: 07/07/2023 - Avatar World Map
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Phoenixlink1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
39:16:59
10000
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Double Time [ 200 / 64800 ] Victory March [ 200 / 172800 ]
lemonade_iced
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:21:51
29300
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Snipe Attack [ 3560 / 27000 ] Super Snipe [ 3560 / 54000 ]
Argusdubbs
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
28400
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Snipe Attack [ 0 / 37800 ] Super Snipe [ 0 / 75600 ]
Jakowsky
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:15:50
27680
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Gold Rush [ 18000 / 18000 ] Power of Money [ 19500 / 54000 ]
Schreck
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
14:11:16
12520
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Gold Rush [ 18000 / 18000 ] Power of Money [ 23840 / 54000 ]
a9977321
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
01:10:15
1031239
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Gold Rush [ 0 / 54000 ] Power of Money [ 0 / 162000 ]
HomeStarDragon
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:23:14
16400
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Snipe Attack [ 5840 / 27000 ] Super Snipe [ 5840 / 54000 ]
Lord_Murmurmundi
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
14:38:18
55350
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Tower Shield [ 23310 / 64800 ] Tower of Power [ 23310 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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