Team 6
Day 27 - Boot: 00d 00h 00m - AET:
Game Started: 06/07/2008 - Last Updated: 06/24/2008 - It is doughnut for team
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Oliby
Unaffected by snow, but rain affects him the same as snow would for others. Unaffected by snow, but rain affects him the same as snow would for others.
24400
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Player team
Blizzard [ 27000 / 27000 ] Winter Fury [ 52427.5 / 81000 ]
Blizzard [ 27000 / 27000 ] Winter Fury [ 46550 / 81000 ]
IDe
No day-to-day abilities. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
6100
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Player team
POWER
Turbo Charge [ 12485 / 27000 ] Overdrive [ 12485 / 81000 ]
Dragonmaninferno
No day-to-day abilities. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
4100
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Player team
Hyper Repair [ 8780 / 27000 ] Hyper Upgrade [ 8780 / 81000 ]
Turbo Charge [ 27000 / 27000 ] Overdrive [ 45180 / 81000 ]
manga_fanatic
Units gain +30% attack, but lose -20% defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
600
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Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 30195 / 81000 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 55155 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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