Last type FFA
Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/20/2023 - Last Updated: 06/08/2023 - Avatar World Map
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Fruitigal
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
33:16:36
1850
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Copter Command [ 54000 / 54000 ] Airborne Assault [ 56460 / 162000 ]
FCO3
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
23:01:21
21800
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SUPER
JimmyMarine
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
162450
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Copter Command [ 43200 / 43200 ] Airborne Assault [ 129600 / 129600 ]
Schreck
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
39:00:10
53278
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Gold Rush [ 46895 / 54000 ] Power of Money [ 46895 / 162000 ]
Eryene
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:03:19
11140
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Gold Rush [ 20350 / 21600 ] Power of Money [ 20350 / 64800 ]
Wichosu
Luck on attacks is +0 to +19%.
12:15:04
24100
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Lucky Star [ 8880 / 27000 ] Lady Luck [ 8880 / 54000 ]
TheIthuriel
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
26:15:37
17500
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Meteor Strike [ 33300 / 75600 ] Meteor Strike II [ 33300 / 126000 ]
nightelf_37
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:13:27
18900
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Copter Command [ 15400 / 28800 ] Airborne Assault [ 15400 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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