FfA tYpE mAp
Day 37 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/21/2023 - Last Updated: 07/05/2023 - Another Europe Map
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Eryene
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:00:24
11940
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Gold Rush [ 8390 / 25200 ] Power of Money [ 8390 / 75600 ]
Jakowsky
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
13:04:41
30400
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  • 0
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Meteor Strike [ 11920 / 75600 ] Meteor Strike II [ 11920 / 126000 ]
ThiccBaconEnergy
Units cost +20% more to build, but gain +30% attack and defense.
14:03:26
200
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Morale Boost [ 12720 / 50400 ] Samurai Spirit [ 12720 / 88200 ]
Yukon404
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
18:12:39
23800
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Gold Rush [ 18000 / 18000 ] Power of Money [ 43260 / 54000 ]
JimmyMarine
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
101080
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  • 0
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Labieno
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13:04:58
17300
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  • 0
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Max Force [ 1800 / 27000 ] Max Blast [ 1800 / 54000 ]
Wunderboi
Units cost +20% more to build, but gain +30% attack and defense.
15:10:20
22080
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Morale Boost [ 32350 / 43200 ] Samurai Spirit [ 32350 / 75600 ]
Banjoey
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
40:01:32
16400
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POWER
TheFatedAnswer
Units cost +20% more to build, but gain +30% attack and defense.
30:10:19
4320
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Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 100800 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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