3v3 game
Day 14 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 06/06/2008 - Last Updated: 12/05/2008 - 3 vs 3 madness
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
madcowz
Units (even air units) gain +10% attack power on plains. Luck on attacks is -14% to +29%.
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Player team
Beat Down [ 15285 / 27000 ] Block Rock [ 15285 / 81000 ]
Overclock [ 7072.5 / 27000 ] System Crash [ 7072.5 / 81000 ]
saintjimmyisgod9
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +10% attack.
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Player team
Market Crash [ 16855 / 27000 ] War Bonds [ 16855 / 81000 ]
Black Wave [ 8082.5 / 27000 ] Black Storm [ 8082.5 / 81000 ]
youkan
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
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Player team
Urban Blight [ 11925 / 27000 ] High Society [ 11925 / 81000 ]
Double Time [ 5317.5 / 27000 ] Victory March [ 5317.5 / 81000 ]
andy215
No day-to-day abilities. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 41820 / 81000 ]
Max Force [ 20942.5 / 27000 ] Max Blast [ 20942.5 / 81000 ]
TheEvilOutlaw
Units repair +1 additional HP (note: liable for costs). Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
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Player team
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 34920 / 81000 ]
Turbo Charge [ 15297.5 / 27000 ] Overdrive [ 15297.5 / 81000 ]
DarkCheetah
Units gain +10% attack. Unaffected by snow, but rain affects him the same as snow would for others.
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Player team
Black Wave [ 3110 / 27000 ] Black Storm [ 3110 / 81000 ]
Blizzard [ 1345 / 27000 ] Winter Fury [ 1345 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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