Tournament! [T2]
Day 17 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/26/2023 - Last Updated: 07/14/2023 - Tournament of Trials
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Mex64
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:20:22
64100
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Double Time [ 5100 / 27000 ] Victory March [ 5100 / 72000 ]
Hermit!!!
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
4000
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    Units in vision only
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Eryene
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:19:52
12000
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Max Force [ 400 / 27000 ] Max Blast [ 400 / 54000 ]
Horizon21
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:23:03
15800
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Urban Blight [ 350 / 27000 ] High Society [ 350 / 54000 ]
BJ Dart
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
18:22:04
15900
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Urban Blight [ 2800 / 37800 ] High Society [ 2800 / 75600 ]
RSTKnight
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
16:23:10
8900
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
Bangagong
Unaffected by snow, but rain affects him the same as snow would for others.
09:06:24
6000
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Creepy Crawly
No day-to-day abilities.
04:09:03
13000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
TamalDeRojo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
4000
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    Units in vision only
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
JoeThePotato
Unaffected by snow, but rain affects him the same as snow would for others.
10:10:54
8000
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Christiaan1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:16:02
33900
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Double Time [ 1200 / 27000 ] Victory March [ 1200 / 72000 ]
Laneto
Unaffected by snow, but rain affects him the same as snow would for others.
09:11:58
9000
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Voidnova
Unaffected by snow, but rain affects him the same as snow would for others.
03:10:58
4300
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Blizzard [ 27000 / 27000 ] Winter Fury [ 32850 / 63000 ]
lordoftheroaches
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:06:40
25000
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Double Time [ 27000 / 27000 ] Victory March [ 34650 / 72000 ]
Zubaz
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
16900
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Lightning Drive [ 8050 / 32400 ] Lightning Strike [ 8050 / 97200 ]
BlueTrooper
Units repair +1 additional HP (note: liable for costs).
11:20:33
5900
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Lucky Lass [ 32400 / 32400 ] Covering Fire [ 43800 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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