Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/26/2023 - Last Updated: 08/15/2023 - Tournament of Trials
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Eryene
Unaffected by snow, but rain affects him the same as snow would for others.
10:14:45
12000
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
dimitri94
Units (even air units) gain +10% attack power on plains.
11:19:45
700
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 7350 / 32400 ] Block Rock [ 7350 / 64800 ]
Tridents78
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
16:11:41
4900
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Slurpish
Units repair +1 additional HP (note: liable for costs).
09:10:22
10000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
DaAlexey
Unaffected by snow, but rain affects him the same as snow would for others.
11:06:33
5200
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 27000 / 27000 ] Winter Fury [ 35600 / 63000 ]
Horizon21
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
12:17:26
13100
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 3500 / 32400 ] High Society [ 3500 / 64800 ]
Fearsome_Heracross…
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
58600
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 54100 / 72000 ]
Bangagong
Units (even air units) gain +10% attack power on plains.
10:16:27
7000
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
XtremeWiped
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:06:12
7000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Menarkly
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
06:17:37
19800
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Legion of Skanks
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:08:17
10000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
lordoftheroaches
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:01:15
7400
  • 0
    Units in vision only
  • 0
  • 0
SUPER
davidcillo
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
12:23:15
11100
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 9200 / 27000 ] High Society [ 9200 / 54000 ]
Aus_10
Unaffected by snow, but rain affects him the same as snow would for others.
10:13:17
8000
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
leeck0324
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:11:25
18300
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 21100 / 27000 ] High Society [ 21100 / 54000 ]
tubes2
Unaffected by snow, but rain affects him the same as snow would for others.
11:03:53
10200
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 26000 / 27000 ] Winter Fury [ 26000 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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