spencer
Day 10 - Boot: 00d 00h 00m - AET:
Game Started: 10/07/2005 - Last Updated: 01/18/2006 - war 2.0
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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snake55
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
67000
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
war_n00b30
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
640500
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Copter Command [ 23750 / 27000 ] Airborne Assault [ 23750 / 81000 ]
dragon
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
325500
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 51800 / 81000 ]
michiel1000
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
141000
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Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Cookie Monster
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
104000
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Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
Nokkis
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
184000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
neenerneener
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
185500
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Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 47000 / 81000 ]
Lactose_Intolerant
No day-to-day abilities.
107000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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