T4 War Room
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/03/2023 - Last Updated: 04/30/2023 - War Room
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
runninghamburger
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
28:00:59
900
  • 0
  • 0
  • 0
Turbo Charge [ 14550 / 32400 ] Overdrive [ 14550 / 64800 ]
Yukon404
Units (even air units) gain +10% attack power on roads.
16:17:09
19900
  • 0
  • 0
  • 0
Forced March [ 17650 / 32400 ] Trail of Woe [ 17650 / 54000 ]
Dnetgamer
Units (even air units) gain +10% attack power on plains.
16:11:51
9800
  • 0
  • 0
  • 0
Beat Down [ 27000 / 27000 ] Block Rock [ 30400 / 54000 ]
XtremeWiped
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:15:39
28000
  • 0
  • 0
  • 0
Enhanced Vision [ 0 / 32400 ] Counter Break [ 0 / 54000 ]
bukie
Units (even air units) gain +10% attack power on plains.
00:00:00
30500
  • 0
  • 0
  • 0
Beat Down [ 31600 / 32400 ] Block Rock [ 31600 / 64800 ]
kohcoco
Units (even air units) gain +10% attack power on roads.
21:23:01
9400
  • 0
  • 0
  • 0
Forced March [ 32400 / 32400 ] Trail of Woe [ 53750 / 54000 ]
EHAM
No day-to-day abilities.
19:03:17
32600
  • 0
  • 0
  • 0
Sideslip [ 18000 / 18000 ] Sidewinder [ 29300 / 45000 ]
Rafmagn
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
09:22:22
19000
  • 0
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 38550 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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