Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/03/2023 - Last Updated: 09/09/2023 - ! 16 Player Immigration Race
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
wingit wingit
Luck on attacks is +0 to +19%.
09:07:27
10000
Lucky Star [ 13350 / 27000 ] Lady Luck [ 13350 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Yukon404 Yukon404
Units gain +10% attack and +10% defense.
05:06:34
3000
None [ 7050 / 90000 ] Ex Machina [ 7050 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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JTirador JTirador
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:12:07
6000
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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runninghamburger runninghamburger
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
25:15:31
12100
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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BlueWind BlueWind
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
7200
SUPER
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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JohnLocke77 JohnLocke77
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:08:41
24800
Double Time [ 37800 / 37800 ] Victory March [ 47600 / 100800 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Steponmy92 Steponmy92
Unaffected by snow, but rain affects him the same as snow would for others.
08:00:00
1000
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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Fruitigal Fruitigal
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
14:16:29
66700
POWER
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Rph Rph
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:17:10
5000
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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KnightOfZero39 KnightOfZero39
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:17:00
31800
Double Time [ 37800 / 37800 ] Victory March [ 85000 / 100800 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Fiore_man Fiore_man
Units gain +10% attack.
16:17:36
14200
Black Wave [ 0 / 54000 ] Black Storm [ 0 / 97200 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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Tayufa Tayufa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
1000
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Dani27bom Dani27bom
Units gain +10% attack.
07:16:53
10800
Black Wave [ 9600 / 45000 ] Black Storm [ 9600 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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FeelDaThunda FeelDaThunda
Luck on attacks is +0 to +19%.
08:00:00
1000
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Skrevolution Skrevolution
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
06:20:43
3000
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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New2Goose New2Goose
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:17:12
3000
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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