Fallout New Vegas
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/03/2023 - Last Updated: 04/07/2023 - Fallout New Vegas Mojave Desert
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
LeDeathFlower LeDeathFlower
No day-to-day abilities.
04:20:41
8200
Hyper Repair [ 26890 / 32400 ] Hyper Upgrade [ 26890 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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210000BF 210000BF
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
04:05:18
25280
Gold Rush [ 8180 / 21600 ] Power of Money [ 8180 / 64800 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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FunnyManInAClownWorld FunnyManInAClownWorld
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20:22:44
62300
Double Time [ 14100 / 43200 ] Victory March [ 14100 / 115200 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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BJ Dart BJ Dart
Units cost +20% more to build, but gain +30% attack and defense.
25:15:51
1840
Morale Boost [ 72000 / 72000 ] Samurai Spirit [ 126000 / 126000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Just_Sayori Just_Sayori
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
04:01:37
34000
Snipe Attack [ 22610 / 27000 ] Super Snipe [ 22610 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Discokoopa Discokoopa
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
11000
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 75600 / 75600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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1000Pardons 1000Pardons
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:01:19
63800
Snipe Attack [ 21350 / 43200 ] Super Snipe [ 21350 / 86400 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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