Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/04/2023 - Last Updated: 05/09/2023 - Fallout New Vegas Mojave Desert
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
210000BF
Units cost is reduced to 90% (10% cheaper).
10:10:48
12640
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Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
CalRadio
Units cost +20% more to build, but gain +30% attack and defense.
03:10:44
20440
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 49015 / 63000 ]
Ghostly Future
Units cost +20% more to build, but gain +30% attack and defense.
06:07:08
27520
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Morale Boost [ 24965 / 36000 ] Samurai Spirit [ 24965 / 63000 ]
Rutger776
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:14:00
13200
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Terrain Tactics [ 21090 / 36000 ] Prime Tactics [ 21090 / 63000 ]
Square Hammer
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
21:11:32
67400
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Meteor Strike [ 35680 / 75600 ] Meteor Strike II [ 35680 / 126000 ]
Captain Grimlock
No day-to-day abilities.
22:13:29
19500
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Sideslip [ 32400 / 32400 ] Sidewinder [ 44825 / 81000 ]
Murdok
Units cost is reduced to 90% (10% cheaper).
00:00:00
16310
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Barter [ 43200 / 43200 ] Merchant Union [ 66090 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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