2v2v2v2 FOG
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/04/2023 - Last Updated: 06/17/2023 - The great team battle!!(ABCDDCBA)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Tridents78
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
41840
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 79200 / 79200 ] Samurai Spirit [ 138600 / 138600 ]
Skreimus
Units cost +20% more to build, but gain +30% attack and defense.
10:11:59
13200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 4160 / 36000 ] Samurai Spirit [ 4160 / 63000 ]
Laneto
Units cost is reduced to 90% (10% cheaper).
04:12:01
10370
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 2550 / 27000 ] Merchant Union [ 2550 / 45000 ]
DrebiN357
Unaffected by snow, but rain affects him the same as snow would for others.
19:23:36
20100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 15640 / 43200 ] Winter Fury [ 15640 / 100800 ]
210000BF
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
21:15:15
17238
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 39600 / 39600 ] Power of Money [ 49600 / 118800 ]
Zö
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
02:20:04
31060
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 12350 / 25200 ] Power of Money [ 12350 / 75600 ]
Player01x
Units cost +20% more to build, but gain +30% attack and defense.
36:18:39
6920
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Hardolfo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:05:23
13200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 10840 / 27000 ] Victory March [ 10840 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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