3v3
Day 10 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/07/2023 - Last Updated: 04/16/2023 - Clean swipe
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Exotan
Units gain +30% attack, but lose -20% defense.
15:03:43
4200
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Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 37822 / 54000 ]
Danzel2
Unaffected by snow, but rain affects him the same as snow would for others.
11:20:10
1800
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Player team
Blizzard [ 27000 / 27000 ] Winter Fury [ 38384 / 63000 ]
fengwuftw@gmail.com
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:03:32
3000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
OgItsKnucks
No day-to-day abilities.
06:00:14
10200
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Player team
Sideslip [ 8700 / 21600 ] Sidewinder [ 8700 / 54000 ]
KodeHue
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
6600
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Player team
POWER
Calyptic
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
06:22:19
7000
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Player team
Urban Blight [ 300 / 27000 ] High Society [ 300 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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