Tournament!!! [T2]
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/08/2023 - Last Updated: 09/30/2023 - Tournament of Trials
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Mex64 Mex64
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:15:37
8100
Double Time [ 27000 / 27000 ] Victory March [ 38500 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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jynxedorange jynxedorange
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
13:02:56
12800
Urban Blight [ 3200 / 32400 ] High Society [ 3200 / 64800 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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andrewthomas andrewthomas
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
32400
Urban Blight [ 16750 / 48600 ] High Society [ 16750 / 97200 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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OgItsKnucks OgItsKnucks
Units gain +30% attack, but lose -20% defense.
01:17:01
13000
Knuckleduster [ 5250 / 27000 ] Haymaker [ 5250 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Horizon21 Horizon21
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:05:14
9000
Urban Blight [ 1550 / 27000 ] High Society [ 1550 / 54000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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seabakan seabakan
No day-to-day abilities.
05:20:17
11000
Hyper Repair [ 1750 / 27000 ] Hyper Upgrade [ 1750 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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CommanderCroc CommanderCroc
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
13:05:28
7600
Urban Blight [ 1100 / 48600 ] High Society [ 1100 / 97200 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Luna Leka Luna Leka
Unaffected by snow, but rain affects him the same as snow would for others.
14:20:21
22200
Blizzard [ 2450 / 37800 ] Winter Fury [ 2450 / 88200 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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GreenThunder42 GreenThunder42
No day-to-day abilities.
13:14:43
15000
Hyper Repair [ 2000 / 27000 ] Hyper Upgrade [ 2000 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Brenton Brenton
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:02:09
10000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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BinaryHedgehog BinaryHedgehog
Unaffected by snow, but rain affects him the same as snow would for others.
03:16:03
18800
Blizzard [ 10050 / 27000 ] Winter Fury [ 10050 / 63000 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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ToonersUWU ToonersUWU
Units repair +1 additional HP (note: liable for costs).
04:03:22
5000
Lucky Lass [ 9750 / 27000 ] Covering Fire [ 9750 / 54000 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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Black_Dog Black_Dog
Units (even air units) gain +10% attack power on plains.
12:14:02
7800
Beat Down [ 15150 / 27000 ] Block Rock [ 15150 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Joe40428 Joe40428
Units repair +1 additional HP (note: liable for costs).
13:01:22
9600
Lucky Lass [ 9600 / 27000 ] Covering Fire [ 9600 / 54000 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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liquid_shid liquid_shid
No day-to-day abilities.
08:23:30
8000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Zubaz Zubaz
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21:15:56
31500
SUPER
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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