Resident Evil Zombies
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/10/2023 - Last Updated: 05/26/2023 - Zombies
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
AybeeJen
Units (even air units) gain +10% attack power on plains. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:11:55
1700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 22845 / 27000 ] Block Rock [ 22845 / 54000 ]
Max Force [ 14685 / 27000 ] Max Blast [ 14685 / 54000 ]
Joe40428
No day-to-day abilities. No day-to-day abilities.
10:11:27
500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 18870 / 21600 ] Sidewinder [ 18870 / 54000 ]
Sideslip [ 390 / 25200 ] Sidewinder [ 390 / 63000 ]
210000BF
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:05:43
2200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 18000 / 18000 ] Power of Money [ 26300 / 54000 ]
Snipe Attack [ 13150 / 27000 ] Super Snipe [ 13150 / 54000 ]
Murdok
Units cost is reduced to 90% (10% cheaper). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:21:36
8660
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 25415 / 27000 ] Merchant Union [ 25415 / 45000 ]
Meteor Strike [ 22645 / 54000 ] Meteor Strike II [ 22645 / 90000 ]
Flambe
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
22:21:46
2100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 7450 / 27000 ] Tower of Power [ 7450 / 54000 ]
Copter Command [ 3725 / 18000 ] Airborne Assault [ 3725 / 54000 ]
kalru
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Units cost +20% more to build, but gain +30% attack and defense.
08:00:00
1000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
STALKERpl
Luck on attacks is +0 to +19%. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
14:12:43
1600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Star [ 14150 / 27000 ] Lady Luck [ 14150 / 54000 ]
Copter Command [ 8260 / 18000 ] Airborne Assault [ 8260 / 54000 ]
Kablabla
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
18:04:48
16900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 12910 / 27000 ] Merchant Union [ 12910 / 45000 ]
Copter Command [ 10880 / 18000 ] Airborne Assault [ 10880 / 54000 ]
andrewthomas
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:02:52
3620
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 44697.5 / 63000 ]
Double Time [ 27000 / 27000 ] Victory March [ 46157.5 / 72000 ]
Narcryyn
Units cost is reduced to 90% (10% cheaper). Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
14:08:07
7900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 16825 / 27000 ] Merchant Union [ 16825 / 45000 ]
Tower Shield [ 22850 / 27000 ] Tower of Power [ 22850 / 54000 ]
RainyPhantasm
Units cost is reduced to 90% (10% cheaper). Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
3600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 27000 / 27000 ] Merchant Union [ 28320 / 45000 ]
Tower Shield [ 20190 / 32400 ] Tower of Power [ 20190 / 64800 ]
OgItsKnucks
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
09:20:40
1500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 700 / 27000 ] Tower of Power [ 700 / 54000 ]
Tower Shield [ 350 / 27000 ] Tower of Power [ 350 / 54000 ]
XtremeWiped
Units cost is reduced to 90% (10% cheaper). Units gain +10% attack.
08:23:56
1340
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 22440 / 27000 ] Merchant Union [ 22440 / 45000 ]
Black Wave [ 11220 / 45000 ] Black Storm [ 11220 / 81000 ]
BaronBGR
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units cost is reduced to 90% (10% cheaper).
13:12:18
2700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 23970 / 54000 ] Meteor Strike II [ 23970 / 90000 ]
Barter [ 11985 / 27000 ] Merchant Union [ 11985 / 45000 ]
foxdev
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units cost is reduced to 90% (10% cheaper).
15:20:25
16900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 7530 / 27000 ] Tower of Power [ 7530 / 54000 ]
Barter [ 3765 / 27000 ] Merchant Union [ 3765 / 45000 ]
Winter Fury
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
17:08:51
3900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 18000 / 18000 ] War Bonds [ 26210 / 54000 ]
Tower Shield [ 13105 / 27000 ] Tower of Power [ 13105 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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