fog Comp t4
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/12/2023 - Last Updated: 07/07/2023 - Tournament of Trials
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Phyticakes
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13:17:37
14600
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 37800 ] Counter Break [ 0 / 63000 ]
ChainDestruction
No day-to-day abilities.
03:09:39
11800
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
FumBlum
No day-to-day abilities.
17:07:42
22000
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 18000 / 18000 ] Sidewinder [ 27800 / 45000 ]
Rafmagn
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:19:22
5000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 1000 / 27000 ] Counter Break [ 1000 / 45000 ]
MisterMcPants
No day-to-day abilities.
22:05:22
9500
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 0 / 25200 ] Sidewinder [ 0 / 63000 ]
Grandel
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
29700
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 37800 ] Counter Break [ 0 / 63000 ]
theDJcat
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
16:05:49
8000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 24750 / 32400 ] Counter Break [ 24750 / 54000 ]
Threeking
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
15:23:58
17800
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 18000 / 32400 ] Counter Break [ 18000 / 54000 ]
Wigglestix
No day-to-day abilities.
06:11:36
23700
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 21600 / 21600 ] Sidewinder [ 52500 / 54000 ]
BorisBadenov
Units (even air units) gain +10% attack power on plains.
15:15:02
6000
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 30150 / 32400 ] Block Rock [ 30150 / 64800 ]
Jayhawg75
Units (even air units) gain +10% attack power on plains.
18:14:52
17700
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Mindjob613
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
21:14:39
9000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
DOKUTAH
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:19:49
8000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 600 / 27000 ] Overdrive [ 600 / 54000 ]
Phoenixlink1
Units gain +30% attack, but lose -20% defense.
22:23:11
17200
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 0 / 32400 ] Haymaker [ 0 / 64800 ]
xrumblingcdsx
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
22:11:50
1000
  • 0
    Units in vision only
  • 0
  • 0
SUPER
quacktagon
Luck on attacks is -14% to +29%.
17:07:48
2700
  • 0
    Units in vision only
  • 0
  • 0
Overclock [ 20050 / 37800 ] System Crash [ 20050 / 88200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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