501st on Balmorra
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/27/2023 - Last Updated: 07/24/2023 - Confederations
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Kernfusionator
No day-to-day abilities.
00:00:00
46600
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    Units in vision only
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Player team
Hyper Repair [ 54000 / 54000 ] Hyper Upgrade [ 108000 / 108000 ]
Wigglestix
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
08:06:06
30800
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    Units in vision only
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Player team
Urban Blight [ 32400 / 32400 ] High Society [ 64800 / 64800 ]
Wa_jefe1
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:07:08
24700
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    Units in vision only
  • 0
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Player team
Terrain Tactics [ 0 / 50400 ] Prime Tactics [ 0 / 88200 ]
Tridents78
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
19:11:44
700
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    Units in vision only
  • 0
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Player team
Max Force [ 37800 / 37800 ] Max Blast [ 71450 / 75600 ]
TankLord
No day-to-day abilities.
04:01:08
18400
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    Units in vision only
  • 0
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 53550 / 54000 ]
runninghamburger
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:20:37
17000
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    Units in vision only
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Player team
Double Time [ 32400 / 32400 ] Victory March [ 56150 / 86400 ]
KTPie
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:00:00
3000
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    Units in vision only
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Skrevolution
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:23:42
6000
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    Units in vision only
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
hewie
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
26:23:04
100900
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    Units in vision only
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Player team
Double Time [ 37800 / 37800 ] Victory March [ 100800 / 100800 ]
Sharkastic
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
25:01:07
40600
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Player team
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 90800 / 113400 ]
Scraxivele
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
21:00:23
24100
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    Units in vision only
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Player team
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 62200 / 97200 ]
paaranoja
No day-to-day abilities.
28:00:48
1800
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    Units in vision only
  • 0
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Player team
Hyper Repair [ 29550 / 59400 ] Hyper Upgrade [ 29550 / 118800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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