3 Teams, Actives Only
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/24/2023 - Last Updated: 11/09/2023 - Eye of the Hurricane
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Robert428
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units (even air units) gain +10% attack power on plains.
45:08:14
3950
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    Units in vision only
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Player team
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Beat Down [ 2300 / 43200 ] Block Rock [ 2300 / 86400 ]
EnVictus
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
66:19:04
6800
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    Units in vision only
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Player team
SUPER
Double Time [ 38675 / 48600 ] Victory March [ 38675 / 129600 ]
Mex64
No day-to-day abilities. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
50:19:39
1500
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    Units in vision only
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Player team
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 54225 / 86400 ]
Terrain Tactics [ 27900 / 64800 ] Prime Tactics [ 27900 / 113400 ]
CAP Firzen
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:05:51
18600
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    Units in vision only
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 28950 / 54000 ]
Double Time [ 27000 / 27000 ] Victory March [ 31350 / 72000 ]
Ys66
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
20:12:27
8900
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    Units in vision only
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Player team
Double Time [ 1375 / 37800 ] Victory March [ 1375 / 100800 ]
Hyper Repair [ 31025 / 32400 ] Hyper Upgrade [ 31025 / 64800 ]
Duf
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
56:14:15
50300
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    Units in vision only
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Player team
Terrain Tactics [ 3200 / 79200 ] Prime Tactics [ 3200 / 138600 ]
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
khulvey1
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units repair +1 additional HP (note: liable for costs).
25:15:22
17600
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    Units in vision only
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Player team
Enhanced Vision [ 0 / 32400 ] Counter Break [ 0 / 54000 ]
Lucky Lass [ 24725 / 27000 ] Covering Fire [ 24725 / 54000 ]
dasupahplayer
No day-to-day abilities. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
27:10:14
3000
  • 0
    Units in vision only
  • 0
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Player team
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
Urban Blight [ 27000 / 27000 ] High Society [ 36900 / 54000 ]
Civicsam
No day-to-day abilities. No day-to-day abilities.
00:00:00
58900
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    Units in vision only
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Player team
SUPER
Hyper Repair [ 54000 / 54000 ] Hyper Upgrade [ 79475 / 108000 ]
Stijntje
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. No day-to-day abilities.
38:12:33
35700
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    Units in vision only
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Player team
Urban Blight [ 16100 / 48600 ] High Society [ 16100 / 97200 ]
Hyper Repair [ 21975 / 32400 ] Hyper Upgrade [ 21975 / 64800 ]
whoareyou
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
17:17:27
18000
  • 0
    Units in vision only
  • 0
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Player team
Enhanced Vision [ 2050 / 27000 ] Counter Break [ 2050 / 45000 ]
Urban Blight [ 1025 / 27000 ] High Society [ 1025 / 54000 ]
TdtDevi
No day-to-day abilities. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
75:17:12
3400
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    Units in vision only
  • 0
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Player team
Hyper Repair [ 38100 / 59400 ] Hyper Upgrade [ 38100 / 118800 ]
Double Time [ 3200 / 37800 ] Victory March [ 3200 / 100800 ]
15infantry
No day-to-day abilities. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
40:21:56
800
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    Units in vision only
  • 0
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Player team
Sideslip [ 28800 / 28800 ] Sidewinder [ 41800 / 72000 ]
Double Time [ 9450 / 43200 ] Victory March [ 9450 / 115200 ]
breadboi
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. No day-to-day abilities.
46:03:53
500
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    Units in vision only
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Player team
POWER
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 51500 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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