high funds
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/18/2023 - Last Updated: 03/30/2023 - Side Hopper
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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ringtail99
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
17:15:31
14084630
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Player team
SUPER
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
ssparky
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
15:00:24
18048780
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Player team
Barter [ 0 / 37800 ] Merchant Union [ 0 / 63000 ]
Copter Command [ 21600 / 21600 ] Airborne Assault [ 64800 / 64800 ]
AtlasOfTheAlps
Units cost is reduced to 90% (10% cheaper). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
4680730
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Player team
Barter [ 4400 / 48600 ] Merchant Union [ 4400 / 81000 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
TheManWithBeans
Luck on attacks is +0 to +19%. Units (even air units) gain +10% attack power on roads.
15:23:03
2857300
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Player team
Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
Forced March [ 27000 / 27000 ] Trail of Woe [ 45000 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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