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Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/21/2023 - Last Updated: 05/13/2023 - Many Dreams and Happiness
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Mipin
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
28:01:35
650
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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    0/?
POWER
khulvey1
Luck on attacks is +0 to +19%.
00:00:00
199300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Lucky Star [ 37800 / 37800 ] Lady Luck [ 75600 / 75600 ]
LF712
Units gain +10% attack and +10% defense.
23:01:51
17100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
None [ 0 / 126000 ] Ex Machina [ 0 / 126000 ]
TYC
No day-to-day abilities.
04:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Argusdubbs
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
23:18:44
23000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
35-9025
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
22:10:33
14300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Terrain Tactics [ 64800 / 64800 ] Prime Tactics [ 72800 / 113400 ]
PudInTheHouse
Luck on attacks is +0 to +19%.
12:13:47
29400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lucky Star [ 17010 / 27000 ] Lady Luck [ 17010 / 54000 ]
MisterMcPants
Luck on attacks is +0 to +19%.
30:06:59
28500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Lucky Star [ 54000 / 54000 ] Lady Luck [ 108000 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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