high funds
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/22/2023 - Last Updated: 07/19/2023 - fuk yu
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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ringtail99
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
00:00:00
907540
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Player team
Morale Boost [ 0 / 43200 ] Samurai Spirit [ 0 / 75600 ]
Barter [ 27000 / 27000 ] Merchant Union [ 32275 / 45000 ]
Zeitsev
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
03:15:06
584300
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Thiera
Units (even air units) gain +10% attack power on plains. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:00:45
506000
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Player team
Beat Down [ 1520 / 27000 ] Block Rock [ 1520 / 54000 ]
Double Time [ 760 / 27000 ] Victory March [ 760 / 72000 ]
Fedex223
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14:14:55
2245500
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Player team
Snipe Attack [ 14010 / 37800 ] Super Snipe [ 14010 / 75600 ]
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 56470 / 97200 ]
TdtDevi
Units cost is reduced to 90% (10% cheaper). Units cost is reduced to 90% (10% cheaper).
07:11:37
1235730
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Player team
Barter [ 0 / 64800 ] Merchant Union [ 0 / 108000 ]
Barter [ 54000 / 54000 ] Merchant Union [ 90000 / 90000 ]
Josshhyy
No day-to-day abilities. No day-to-day abilities.
08:00:00
528500
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
PudInTheHouse
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
07:10:24
685500
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Flambe
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units cost is reduced to 90% (10% cheaper).
16:23:18
1010700
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Player team
SUPER
Barter [ 32400 / 32400 ] Merchant Union [ 41320 / 54000 ]
Zatsune
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
19:04:23
2631500
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Player team
SUPER
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
Splurge
Units gain +10% attack. No day-to-day abilities.
08:13:54
585000
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
roachy
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
19:03:13
324000
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Player team
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 52920 / 88200 ]
Meteor Strike [ 26460 / 86400 ] Meteor Strike II [ 26460 / 144000 ]
onisteven
Units repair +1 additional HP (note: liable for costs). Luck on attacks is +0 to +19%.
12:09:00
725500
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Player team
Lucky Lass [ 2780 / 27000 ] Covering Fire [ 2780 / 54000 ]
Lucky Star [ 2560 / 27000 ] Lady Luck [ 2560 / 54000 ]
Conren
Units cost +20% more to build, but gain +30% attack and defense. Luck on attacks is +0 to +19%.
22:04:46
32800
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Player team
SUPER
Lucky Star [ 37800 / 37800 ] Lady Luck [ 75600 / 75600 ]
Flameche93
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
14:08:09
872200
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Player team
Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 76620 / 113400 ]
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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