1v3 map testing
Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/21/2023 - Last Updated: 04/29/2023 - Crystal Calamity Remake
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ToonersUWU
Units repair +1 additional HP (note: liable for costs). Units repair +1 additional HP (note: liable for costs).
08:00:50
1000
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Player team
Lucky Lass [ 21425 / 32400 ] Covering Fire [ 21425 / 64800 ]
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 45475 / 54000 ]
VariaStarwild
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
2350
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Player team
SUPER
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 36525 / 45000 ]
pingachu
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:05:12
11700
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 67000 / 81000 ]
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 33500 / 81000 ]
BattleFridge
Units gain +10% attack. Luck on attacks is -9% to +24%.
17:23:41
5000
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Player team
Black Wave [ 54000 / 54000 ] Black Storm [ 87300 / 97200 ]
Brute Force [ 37800 / 37800 ] Barbaric Blow [ 51525 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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